Artwork - digital vs traditional

Welcome to 2008!
In reviewing my 2007 blogs I noticed a trend in my topics -- a lot of duality. Compare and contrast. Yin and yang.
Apparently, 2008 will be no different from me.
High Concept deals with a lot of architects and we get a lot of feedback about renderings -- the 2 schools, the traditional "Mike Brady" way and the high tech 3d visualization route.
We position ourselves as a 3D modelling company and there is a level of speed and accuracy that comes with that approach, no question about it.
However, a hand rendered piece presented on a nice watercolour paper has a sense of magic to it -- the soft lines and vague shapes invite the potential tenant to bring his or her imagination and dreams to the table to fill out the image.
As a company we are playing with ways to bring both to the table. I have mentioned in a previous blog, that Corel Painter has become my software of choice.
I miss the feel of paper under my fingers, the ink building up on my caloused hand and all those old smells that go with my well-used tools.
...but, I don't miss throwing away ruined art pages! I love how easy it is to experiment and simply "undo" or throw a layer away if it didn't take me closer to my destination.
So, I guess I am going with the best of both worlds -- I put a sheet of paper down on my Intuos tablet to create some friction/resistance for my stylus and choose a product which simulates traditional media perfectly. It also Allows me to incorporate images, patterns, vector shapes, and text while painting with oils/inks/watercolours/chalk on a textured surface.
I don't use masking tape to get a smooth line anymore - click, click, click - draw a mask and paint around that detail easily!
If you like to draw or paint I suggest you check out the free 30-day trial (there is one for both PC and Mac) -- you'll love it (and understand why I rave about it)!
Then when you are asked, digital or traditional -- you can choose both.
Labels: 3D, architects, artists, artwork, Corel, Painter, painting, rendering, visualization

